2010
02.05

This project was completed for my digital materials and textures course. The object of the assignment was to create a scene entirely with procedural textures. The sculpture is made of silver and inside of the sculpture is a giant soap bubble. The only file based textures are the clouds which I created using vue 7, and the texture for the wood floor. Below are images showing the shading networks used in Maya and Mental Ray to create the look of the materials.

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